
Hey,
im sure by now that if you listened to the riftpodcast you will have heard about the fact that loot can be dropped via PvP and the loot will differ depending on the class/race that you kill(intresting huh?).
Nice move is my initial thought...which was quickly dashed and stunned then repetadly stabbed until my hp quickly drained down a funnel as i repetadley screamed at my screen before face rolling on my keyboard and collecting a tissue to wipe my tears. Yes a slight over reaction by the creative side of my mind when trying to think of the negative that could happen with this system.
Firstly would the loot actually drop from me upon being killed ?, Such as this big shiny expensive or wondefully crafted masterpiece..*crashes can be heard*...*ressurect screen flashes up*....the daunting sight of my handsome naked fat dwarven belly flobbling around whilst i yet again cry,faceroll and wipe the excess tears with a second piece of tissue and reminice of my now lost armour.Or would it be random i.e if i get owned by my enemy nothing would be lost from me but a randomly generated drop that mysteriously appeared in my corpse which was never actually on my charater in the first place ? ( i wonder....*chin stroke* )

Secondly after the carebear inside of me subsided and turned into a chucky style crazed junkie...i started liking the idea of loot from PvP...visions of my fat slow dwarf owning the diligent little **** that recently tried prodding me with his knitting pins or daggers what ever they call them now.

But yeah if this loot system does not punish the player who is unfortunate enough to be lying face down in a pool full of pixels with legoless flooding your chat box with /lol emotes as you sit there cursing the seamless beautiful looking world you lay dead in...then hey im all for it!
I just hope the open world pvp sticks to the pvp servers :)
So overall with a few more details this is sure sounding like a nice feature to get myself into.
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